“Strange,” Qumeel said.  “The drums seem to be coming from only one direction now.”

Valbrand listened.  “That’s the signal to regroup.  Our side has done some damage, at least.”

“If they’re regrouping, they’ll all be in one place,” Kermit noted.

“Good,” Gwen said.  “Then Rabus will probably be able to make it to the barricade safely.”

“I hope so,” Valbrand said, surprising the girl.  “I intend to take him up on his offer of free drinks after this is over.”  And just like that, she wasn’t surprised anymore.  “Come on, he said to take what we wanted.  Let’s see if there’s anything we can use.”

To Gwen’s consternation, Valbrand, Kermit and Lucky Days immediately began searching the shop for things to loot.  She was about to chide Jazier for joining them, but when she went inside, she found him cleaning, rather than looting.  In truth, she realized he was doing both, looting the bodies of the dead as he moved them to the side of the room near the door for Qumeel.  She almost said something, but decided against it, instead helping Qumeel tend to the piling and burning of the bodies of the thugs they’d killed.

Inside, Valbrand kicked open the door to Rabus’ private quarters, and the trio began searching.  They found a few useful objects in the pile of things Rabus had confiscated from rowdy drunks – Valbrand grabbed several well-made throwing axes – but the real treasure was found by Lucky Days.  Under the floorboards, the girl found a hidden cache containing a fair amount of gold and silver coins, as well as other valuables.

Then she put the loot back and replaced the floorboards.  They were there to take things that they could use to fight the orcs, not steal the man’s life savings.  Valbrand might have tried to convince her that it was better they take it than leave it for the orcs to find, but he hadn’t noticed her find while he looked over the weapons.

Their looting was interrupted when Gwen came inside.  “The drums are getting louder.  I think they’re coming closer.  We need to get moving.”

Valbrand tucked one of the axes into his belt.  “Alright, let’s go.”

As they moved through the town, doing their best to avoid drawing attention as they did so, they began noticing several peculiar things about the bodies.  The first was that many of the wounds were made by thrusting weapons and the tissues showed signs of frostbite, but other wounds appeared to be caused by the claws and teeth of some kind of animal.

“Dogs?” Lucky Days asked, remembering her earlier encounter.

“Those would be some really big dogs,” Jazier answered.

Valbrand shook his head.  “I have seen wounds like this before.  The orcs have tamed a bear, I would wager.”

The other peculiar thing they noticed was that, while there were quite a few bodies of men and even children, there were almost no women or girls among the dead.  Gwen really didn’t want to consider the implications of that.

“Wait!” Jazier gasped.  He rushed over to a body.  “It’s Silvermane!  I think he’s still breathing!”  Qumeel came over and healed the man, whose ragged breathing became calmer, though he didn’t awake.  “I’m sorry.  I guess the assassins came for you too, huh?”

Silvermane didn’t answer, naturally.

“Should we take him back to the barricade?” Lucky Days asked.

“I do not believe we have time to tarry,” Kermit said.  “But perhaps we can hide a tree in the forest?”

“What do you mean?”

The grippli pointed to a pile of corpses.  “If we lay him among the dead, no one will be able to tell the difference.”

Gwen considered it.  “It’s as good a plan as any, and we are short on time to act.”

“We should have someone scout ahead,” Valbrand said as he carefully moved the old elf.  “Kermit, do you have any more of those invisibility potions?”

“I believe I do,” the grippli answered, fishing through his pouch.  “There’s one.”

“Give it to Lucky Days,” the warrior said.  “She should be able to scout quickly, see what the situation looks like at the drums, then return safely so we can decide whether to ambush them or sneak around.”

“I can do that!” the girl agreed.  “But I have a potion already that I can use.”  So Kermit instead gave her the skull bomb he’d taken from Brollerth.  “What’s that for?”

“You’ll know the reason when you see it,” the grippli answered sagely.  In truth, he had no idea whether she would need it or not, but he figured it was better to have and not need it rather than need and not have it.  He just wasn’t keen on wasting the time explaining that.

“Coach was right,” the girl said, beaming.  “You are really smart!”  She tied the bomb to her belt and drank the potion, then bounded off towards the sound of the drums.

Lucky Days bolted through town, as swift and as invisible as the wind, making her way towards the sound of the drum.  It was only by luck that she spotted a hidden figure in the shadows within a building she passed as she approached the tower that seemed to be the source of the sound.  And it was only because of her invisibility and the booming of the drum masking her sounds that he missed seeing her.

She then spotted another figure watching from a hole in the wall of the tower.  She made her way around the building to the other side and carefully opened the door, making her way inside.  The room was dimly lit by the light coming from the stairs above, but she was able to make out the form of the woman – at least, she had a feeling it was a woman – by the small window as well as a number of bound and terrified women and young girls.

She wasn’t sure if she could get the women out safely, so she decided to make the most of her time remaining invisible and hurried up the spiraling stairway.  Up top, she found six figures.  In the center of the open area was hunchbacked orc, who was busy beating the drum.  Watching him was a bear woman of some kind.  The other four were humans dressed like the woman downstairs and appeared to be watching in all directions.

To her surprise, she recognized two of the black-clad figures.  One was the man from the jail, but the other immediately drew her ire.  Anger boiled right behind her eyes as she saw the face of the woman who had pulled down her skirt the other day.  Didn’t the woman know how dangerous that was?  What if one of the men had seen her underpants?  Then she’d never be able to get married and her mother would disown her. 

Deep down, she knew she should leave the five and return to her companions to tell them what was going on, but she had to do something before leaving.  But what?  The apparent leader of the group, the bear woman, was arguing with the hunchback.  But even distracted, the bear woman looked far too dangerous to take on alone, even if it weren’t for the other four assassins.

Then it dawned on her.  She carefully untied the skull bomb and slid it under the drum and lit the fuse.  She would have maybe twenty or thirty seconds to escape.  So she then dashed and leapt from the tower.

Magic is a funny thing.  You see, if she had thrown the bomb at someone or something, her invisibility would have faded immediately.  But she had simply set it down and lit it.  So the cosmic powers adjudicating such an event decided that it simply did not count as an invisibility-shattering attack until it exploded and hit something, much to Lucky Days’ benefit.

She landed still running, continuing her sprint until the explosion happened and the drum stopped.  Luckily for her, the others were just coming into sight at that time.  “What was that?” Gwen asked.

“Women!  Kids!  Drum!  Grenade!  Bear!” Lucky Days panted as she struggled to catch her breath.

Back at the tower, the hunchback had been thrown back by the explosion.  Of course, since there was no one else there to blame, he immediately began calling the assassins all sorts of unkind things as he got to his feet.  Of these, “traitor” was perhaps the mildest.

But the bear woman – a skinwalker – wasn’t having it.  She drew her axe across her claw menacingly, daring the hunchback to keep talking.  Tensions were high, and it was a powder keg waiting for one more spark.  A very distracting powder keg.

Lucky Days explained to the others everything she had seen as they made their way to the tower.  It was Valbrand who came up with a plan.  Once agreed, they all began to play their parts.

First, Kermit took his remaining invisibility potion and made his way across the clearing.  Once he reached the door, Lucky Days and Qumeel bolted after him while Valbrand charged into the shop on the side of the road and began facing off with the lookout.

As Jazier and Gwen followed after them, one of the men in the tower – the very same man they had put in jail earlier – spotted them.  “The target is here!” he said, drawing his shortbow and firing an arrow into Jazier’s shoulder.

Jazier panicked and looked for a solution.  Immediately, his mind struck upon something.  He faked a cough.  “I’m sorry, Gwen, but I do not think I can go on.  This arrow has struck a vital artery!  I fear I am not long for this world.  Avenge me!” he shouted as he stumbled forward and collapsed, conveniently falling behind the cover of the building’s walls.

“What is he on about?” Gwen asked, returning fire and injuring the archer.  His return volley caught her in the arm.  It wasn’t a deep wound, but it hurt and would make it difficult to shoot for a bit.  So she dove behind the building with Jazier.

“Too obvious,” the wizard pretending to be a corpse whispered.  “They’re certain to know you’re alive.”

Gwen ignored him as she bandaged her wound and reloaded her weapon with the wand Jazier was holding out to her.

The commotion proved to be the spark that ignited the powder keg, and the hunchback struck out at his “allies”, planning to make them pay for looking down on him.  Unfortunately for him, he was outmatched and fell quickly, succumbing just as Lucky Days reached the top of the stairs.  She dodged past the others and made her way straight to Asha, the woman who had wronged her, and slashed her in half with Sakura-chan.  From the ground, all anyone could see was a spurt of blood that wafted to the ground like glistening cherry blossoms.

In the base of the tower, the assassin on lookout had noticed as Lucky Days ran past, and moved to the stairs to see what had run by.  She didn’t even notice the arrival of Kermit before she felt sharp pain as the grippli tore her spine out and hit her aside the head with it.

“Sound the alarm!” the skinwalker roared.  But before she could move on Lucky Days, Qumeel reached the top of the stairs and took down the archer that had been firing at Gwen and Jazier.  In a moment of hesitation, she realized that her two remaining allies had both fled, leaping off the top of the tower.  Qumeel slashed at the man near him in vain, and the assassin, whose name was Lupin, though none of his “allies” had bothered asking, made a clean getaway, though not before firing off a flare to alert his allies throughout the city.

This was not as true for the archer closest to Lucky Days.  While she did manage to evade Lucky Days’ strike, it caused her to fall incorrectly, and she twisted her ankle.  And more than that, she landed no more than a few feet from Valbrand, who was covered with the blood of her comrade from the storefront.  She tried to attack him with her alchemical ice blade, but he simply encased his hand with frost from his enchanted armband and caught the blade.  It shattered with a twist of his wrist and he struck her with his shield.

“You are bested!” he said.  “I do not have to kill you.  Stay down!”

She saw no other way out.  If she tried to flee, he would kill her.  So the woman, Varela, held up her hands.  “I surrender!” she said, fighting back a tear of frustration that was hidden from the warrior’s view by her ebon locks as she dropped to her knees in submission.

The bear charged Lucky Days and tried to push her off the tower, but the horse girl used Sakura-chan to brace against the tower’s edge, avoiding being knocked off.  She then dodged away and slashed, but missed.  The movement also caused Qumeel’s thrown sword to miss the skinwalker, though it did manage to strike into the floor, skewering the still spurting torso of Asha as it did so.

“What do you see?” Jazier asked Gwen.

“Lucky Days is fighting some kind of were-bear or something,” the girl answered, taking a shot and scoring a glancing hit against the skinwalker’s tough hide.  “Wait, something else is happening.”  The door to the tower opened and terrified women and children made their way out, having been freed from their bonds by Kermit.  Gwen stepped out of cover and sweeped the area with her gun, looking for dangers before motioning the women and children over.

They recognized her, of course and immediately began making their way to her.

As she watched, Gwen noticed something strange.  Bright red hair.  She had only seen hair like that once before.  Had the woman her uncle wanted arrested as an accomplice been one of the prisoners?  Then she looked closer.  No, it wasn’t her.  It was an elven boy, barely an adult.  Either the idiots had mistaken him for a female, or… well, Gwen didn’t want to think about what other reasons they had for taking him if they knew he was male.  Orcs were not known to be kind to elves.

But she didn’t recognize him, and she made a point of learning about all elves who came through Trunau.  That meant he couldn’t have been there long.  To arrive and get caught up in all of this suddenly had to be terrifying for him.

Up on top of the tower, Gwen saw Lucky Days take a glancing blow from the she-bear’s axe before dodging back swiftly.  She could also hear Qumeel chanting a prayer, asking his god to bless someone.  By the sound of the roar that followed, that someone was likely Kermit.

“Is it safe to come out now?” Jazier whispered.

“Oh for the love of – Help the kids!” Gwen said to the wizard.

The fleeing children, curious as to who she was talking to, went around the side of the building.  “It’s Ruby’s magician!” one of them said.

“Not so loud!” the wizard chided.  “I’m pretending to be dead.”

One child tilted her head quizzically.  “You’re not very good at pretending, are you?”

Jazier quickly chanted a cantrip, giving himself discolorations like bruises and covering himself in dirt.  “There, is that better?” he asked.

“A little,” the girl admitted as several of the other children began to mimic him in playing dead.

Up top, the she-bear’s eyes glowed – as did her bracer – as she swung at the charging Kermit, missing narrowly.  Lucky Days saw her opportunity and dashed in, scoring a blow that missed anything vital, but still drew a lot of blood.  The bear roared angrily.

Downstairs, a couple of the women were helping Valbrand tie up his captive.  “A real warrior would be up there dealing with the monster, not dealing with a captured, defenseless woman,” the assassin said with a grunt as she was pushed to the floor and her hands bound.

Valbrand smirked.  “My presence is unnecessary.  You made a miscalculation.  Our monster is much scarier than yours.  Still, I guess I should head up to help with looting the corpses.”  He looked to one of the other women.  “I promised I would spare her life if she surrendered,” he said.  What he did not say was that he had made no such promises for anyone else.  What they would do was none of his concern.

Only the bound assassin caught his meaning.  “My name is Varela.  You would make a good Wolf,” she called after him, impressed in spite of the danger to herself.

Gwen noticed multiple flares throughout the city, answers to the one the fleeing assassin had fired.  “This place won’t be safe for long.  Lucky Days!” she called out.  “I need you as soon as you get a second!”

“I’ll be down in a sec!” the other girl called back.

Gwen nodded, even though the girl couldn’t see her.  “Round up the children,” she told one of the rescued women.  “We’ll escort you to safety momentarily.  We’re going to have to move quickly.”

“Is there a safe place?”

“A relatively safe one,” Jazier answered, his eyes still closed in feigned death, causing one of the children to laugh.

Up top, the she-bear had abandoned her weapon, going fully feral and attacking Kermit wither her claws and teeth.  But his thick skin easily deflected one of the claws and teeth.  Only a single claw struck true, and only did enough damage to catch on his hide.

Kermit answered by biting into the arm that grabbed him, tearing a massive chunk from the bear’s flesh.  She let go and stumbled back.  Surrounded by enemies, she made the only choice available and tried to flee, jumping towards the edge.

“Oh no you don’t!” Lucky Days shouted, dashing forward and slashing the woman midair.  The blow pierced the bear’s back and went in through her heart, but did not stop her forward momentum.  As she sailed through the air, her body reverted to that of a woman with pale hair, dark skin and glowing tattoos that were fading as she fell.

The body landed with a wet sound a few feet from the assassin, who was now on her feet and being led away.  She noted the bite wound, how the entire bicep had been torn out.  “I guess their monster really was scarier,” she whispered in amazement.

Lucky Days wiped her blade and hurried down to Gwen as Qumeel healed Kermit’s wounds and retrieved his sword.  “What do you need?” she asked.

“Can you carry me and still run fast?” the half-elf asked.

“Um, not as fast as normal, probably.”

“Faster than I can run?”

“Oh!  Yes, probably much faster than that.”

“Okay, you’re coming with me, then,” Gwen said.  She turned to Jazier.  “Lucky Days and I are taking the women and kids to safety.  Have Qumeel show you to the Hopespring.  We’ll catch up.”

“I know the way,” the wizard answered, though Gwen did not acknowledge it, already moving to lead the others to safety.  She motioned for the women to follow her.

As they passed the alley where Jazier lay, still pretending to be dead, Varela smirked.  “Well, at least we got the target,” she said to herself.  “So it wasn’t all wasted.”

Once the others made their way down from the tower, the four men began moving forward.  As they traveled, something became evident, though it was Qumeel who finally said it.  “The stream that runs through town appears to be drying up,” the cleric noted.

“Do you think they dammed it up?” Jazier asked.

“If so, we will need to attend to that.  The defenders will need water to continue on.  We should hurry to the Hopespring.”  As they traveled, they spotted a number of tracks, including those of a creature much larger than an orc.  Perhaps an ogre, or some kind of giant.  Just the kind of muscle one would need to quickly construct a dam.

But it was worse than they feared.  The stream wasn’t dammed.  No, someone had broken open the wall of the Hopespring, revealing a cave and causing the water to flow downward, rather than into the town.

Jazier looked around at the stone debris lying everywhere.  “I hope no one expects me to clean that up,” he said, sighing.  “Who am I kidding?  Of course they do.  Alright, I guess I’ll get started while we wait for the girls to catch up.”

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